ACROFAN

[G-STAR 2016] The Capacity of Busan Development Companies in One Place, Busan Game Pavilion & Busan VR Cluster Pavilion

Published : Friday, November 18, 2016, 3:15 pm
ACROFAN=Hyung-Keun Kim | hyungkeun.kim@acrofan.com | SNS
From November 17 to 20, an International Game Exhibition 'G-STAR' will be held in BEXCO, Busan Metropolitan City. Held in every November, 'G-STAR' has been a festival place for many people related to games by arranging a year, expressing gratitude to fans, and introducing new games and technologies that will be presented later.

The host city of 'G-STAR,' Busan is also trying to show the appearance reflecting its name 'the city of game' on the basis of know-hows accumulated by hosting 'G-STAR' for many years after 2009. It has been a little sluggish but it is showing a willingness to participate more actively in the game platform industry such as video games and arcade games, which is expected to develop further in the future as well as next generation game content industries such as VR and AR industry.

To begin with, 'Busan Game Pavilion' located on the third floor of BTB hall in BEXCO, is an exhibition prepared for introducing Busan's game content industry to domestic and foreign. Total 38 Busan game companies such as iPlay, BearDoor, GameDay, MasangSoft, Naki Entertainment participate and have a busy time introducing new games to visitors and building new partnerships with domestic and foreign game industries.

In particular, the strengths of 'Busan Game Pavilion' include the ability to meet games on a variety of subjects in one place, as well as the latest games that follow the trends of the game, the existing popular franchise games and overseas cooperation games. Of course, games that are produced on various platforms such as online games, mobile games, video games, and VR games are prepared, and the games born through active cooperation with foreign countries can be experienced and talked directly here. It is not an exaggeration to say that you can meet everything about game.

 
▲ 'Busan Game Pavilion' is located on the third floor of BTB in BEXCO.

 
▲ 38 Busan game companies participated the pavilion.

 
▲ The space for demonstrating physical VR games is prepared.

 
▲ The visitor is demonstrating a physical shooter game.

 
▲ VR horror game which used VIVE is also displayed.

'Busan VR Cluster Pavilion,' located on the third floor of BTB hall, made us feel the will of Busan Metropolitan City, which aims to become the center in VR industry. Here, four companies, including Skonec, Appnori, Youcanstar, and Handmade Game, set up the booths to showcase advanced VR content to visitors, and they are engaged in various business activities to seek for global market extension and promoting new markets.

Here, including Skonec's 'Mortal Blitz VR' and 'The Road of Peer,' you can play Appnori's 'Baseball Kings VR,' 'PingPongKings VR,' Handmade Game's 'Cranga!: Harbor Frenzy,' Youcanstar's 'Cube VR,' 'Interior Blind VR,' and etc.

The point that it is possible to directly experience the power of Busan's VR industry, which is entering into various platforms as Skonec's 'Mortal Blitz VR' and Handmade Game’s ‘Cranga!: Harbor Frenzy' are decided to be released into PlayStation VR, makes us hard to ignore 'Busan VR Cluster Pavilion.'

 
▲ 'Busan VR Cluster Pavilion' is prepared for VR industries in Busan.

 
▲ Four companies including Skonec prepared booths in 'Busan VR Cluster Pavilion'.

 
▲ The space for experiencing Skonec's 'The Road of Peer' is prepared.

 
▲ Appnori participated with sports games such as 'Baseball Kings VR'.

 
▲ The audience is demonstrating Youcanstar's 'Cube VR'.

 
▲ The demonstration space for PlayStation VR version of 'Mortal Blitz VR' is prepared.

 
▲ Handmade Game's 'Cranga!: Harbor Frenzy' received much interest.


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