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[TGS 2016] BNEI Presentation Session – Idolmaster Platinum Stars

Published : Wednesday, September 21, 2016, 6:00 pm
ACROFAN=Hyung-Keun Kim | hyungkeun.kim@acrofan.com | SNS
From September 15 to 18, ‘Tokyo Game Show 2016’ was opened at Makuhari Messe, Chiba ken, Japan.

Celebrating the 20th anniversary this year, ‘Tokyo Game Show 2016,’ the show that represents Japan, is co-hosted by Computer Entertainment Supplier’s Association (CESA) and Nikkei BP, and specially cooperated with DWANGO. The event is organized into a business-day on September 15 and 16, when only game business people and mass communication officials can enter, and a public-day on September 17 and 18, when all the visitors can enter.

Before the opening of ‘Tokyo Game Show 2016,’ Bandai Namco Entertainment (BNEI) progressed a presentation event ‘2016 Pre-TGS Press Tour,’ which introduces the new titles from its office located in Tokyo. In this event, it presented the major titles facing releases from BNEI and explained their features.

Through this presentation, ‘Idolmaster Platinum Stars’ session was progressed. Yozo Sakagami and Hayato Kutaragi, General Producer and Producer of BNEI, respectively, introduced features of the game.

As the first console game of ‘Idolmaster’ to be released in Korean, ‘Idolmaster Platinum Stars’ is an idol raising live game with a theme of raising 13 idols into top idols through the training camp. As leading ‘Extreme Live,’ which is the best live event in the game, to success is the biggest goal of the game, the game is mainly focused on the live.

Worked in pressing a direction button at the exact timing after watching a sign on the screen, the ‘Rhythm Action Part’ can be achieved by filling the gauge at the bottom-right corner of the screen, and users can choose one of four levels of difficulty. The users can enjoy the encore performance in watching mode, not playing mode, in various directions by changing the camera.

‘Live scenes with unity’ and characters are mentioned as the parts that got the most attention during game production. It is introduced that especially when playing the game, users can enjoy the scene which fitted Dualshock 4’s light colors into the characters.

Also, DLC will be provided in Korean, the first DLC and the catalogue No.2 will be provided at once on the release date, September 28. In case of the later DLC contents, it is promised to try best for providing at the same time.

Through pre-sales event, a pre-sales privilege that provides collectors card and crystal clear photo frame will be offered, and a lottery ticket will be also provided to let Korean users participate in the event opened in Japan on January 28, 2017.

Sakagami said, “As of July, ’Idolmaster’ stands at an important passage from 10-year to 11-year. ‘Idolmaster’ has been developed into various platforms, but, at one point, we realized that we didn’t respond to overseas users. So, we put it into practice, ‘Platinum Stars.’ We hope that many of you like it, and we would like your participation in the event that will be opened in January.”

‘Idolmaster Platinum Stars’ will be released on September 28 for PlayStation 4.

 
▲ General producer Yozo Sakagami and producer Hayato Kutaragi introduced the features of ‘Idolmaster Platinum Stars.’


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